Introduction
There are 4 types of inventories, each of them has its own properties that can be set up. There is no limit in creating inventories, you can even fill up the Main one with page systems which contain other Custom GUIs. The only limit is your imagination! Here's a list of inventory types, each with its own brief description and a link to the setup section of that specific inventory:
Main GUI: This primary inventory serves as the gateway to other setup inventories. It also acts as the fallback GUI when a mandatory inventory is incomplete and the player attempts to close or confirm.
Input GUI: Allows the player to input text governed by configurable options. An optional, fully customizable anti-spam filter can also be applied.
Value GUI: Allows the player to select and modify a value with configurable base, maximum, and minimum limits. Create buttons to subtract, multiply, divide, or add specific values to the target. Everything is customizable.
Selector GUI: Lets players select their preferred value by clicking on available configured buttons.
Last updated