> For the complete documentation index, see [llms.txt](https://mikeslab.gitbook.io/minecraft-plugins/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://mikeslab.gitbook.io/minecraft-plugins/config/introduction.md).

# Introduction

There are **4 types** of inventories, each of them has **its own properties** that **can be set up**. There is **no limit** in creating inventories, you can even fill up the Main one with page systems which contain other Custom GUIs. The only limit is your imagination! Here's a list of **inventory types**, each with its own brief description and a link to the setup section of that specific inventory:

* **Main GUI**: This primary inventory serves as the gateway to other setup inventories. It also acts as the fallback GUI when a mandatory inventory is incomplete and the player attempts to close or confirm.
* **Input GUI**: Allows the player to input text governed by configurable options. An optional, fully customizable anti-spam filter can also be applied.
* **Value GUI**: Allows the player to select and modify a value with configurable base, maximum, and minimum limits. Create buttons to subtract, multiply, divide, or add specific values to the target. Everything is customizable.
* **Selector GUI**: Lets players select their preferred value by clicking on available configured buttons.


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